Wonderland
Welcome to Wonderland — a paradise for many children, created by Wonder. Escape a randomized, toy-themed amusement park with up to 5 players. Complete mini-games to earn Tickets, spend them at the Wonder Shop, and survive the creatures that hunt you — Mr. Sun, Wonder, Wander and more. Every run is different: layouts, monster spawns and events are randomized. From the team behind The Mimic (ScaryPlay).
Codes
Last checked 2026-09-22Verified 2026-08-16 across 3 independent sources. New codes are announced on the official ScaryPlay Discord.
Monsters
7 confirmed by developersBallerina
A toy-like monster confirmed in official patch notes. Ballerina's damage is adjusted depending on difficulty.
HazardBomb
A hazard in the park that became killable in patch 1 (official patch notes).
MonsterJester
A toy-like monster confirmed in official patch notes. Jester's damage is adjusted depending on difficulty.
Chase MonsterMole
The monster featured in the Mole Chase event. Official patch notes show it has been repeatedly tuned (slowed down, chase made easier).
Puzzles
Puzzle solutions for every typeLever Array Puzzle
Multi-switch coordination puzzle. Flip the levers in the right combination to proceed.
HardMaze Puzzle
A navigation puzzle with a disorienting layout. Wander can create auditory illusions that mimic exit doors.
MediumMemory Sequence Puzzle
A sequence-recall puzzle near the Merry-Go-Round. Follow the right-hand wall to find the real first device.
Guides
5 guidesWonderland Beginner Guide
New to Wonderland? Learn the core escape loop, stamina management, three lives, mini-games and how to survive your first run.
Updated 2026-09-15 CollectionWonderland Egg Collection Guide
Monsters drop eggs with rarity tiers in Wonderland. Learn how egg rarity rolls work, how hatching speed works, and which gamepasses improve your odds.
Updated 2026-08-16 Co-opWonderland Co-op Guide
Wonderland supports up to 5 players. Learn how co-op scaling works, how bandages heal teammates, and how to split roles for a successful run.
Updated 2026-08-16 CodesWonderland Codes — How to Redeem
How to redeem Wonderland codes in-game, where new codes get announced, and how to avoid scam codes.
Updated 2026-08-16 ProgressionRanks, Skill Tree & Classes Guide
Wonderland's September 2026 progression update explained — how to earn XP, the 50 ranks, the four Skill Tree branches, Charms and the permanent classes.
Updated 2026-09-02Latest Updates
Version timelineSeptember 12 update shipped — code MORELEVELSNEXT (300 Gems) released
The update previewed for September 12 shipped. In the official Discord #update-logs, developer ivasmigins posted the update's official Roblox event page (roblox.com/events/1668050122501653116) and released a new code, MORELEVELSNEXT, worth 300 Gems (see the Codes page). Official changelog details were not posted for this update.
Wonder plush, Story Mode vote and global matchmaking teaser
The official Discord #announcements opens the Wonder plush pre-order (Makeship), points to a Story Mode feature vote in #polls, and teases that global matchmaking ships the same weekend. Story Mode itself was already on the public roadmap (chapter-based gameplay before 2027).
Major update — Ranks, Skill Tree, Classes, new levels & monsters
Official Discord #update-logs (developer ivasmigins, posted 2026-09-01 23:48 UTC). Ranks system: earn XP by banking lumins, going deep and surviving chases — 50 ranks across six named bands (Wanderer, Explorer, Seeker, Survivor, Pathfinder, Veteran); XP is never bought and never spent; a Ladder page opens from the rank chip and an XP Board in the lobby ranks the top players; your rank shows on your nameplate. Skill Tree: 21 upgrade families across four branches (Haul, Breath, Nerve, Charms); nodes cost Gems and unlock at a rank gate that is never purchasable; known upgrades include Broad Back, Quick Recovery, Sure Grip, Deep Pockets, Lungs, Second Breath, Chest Lungs, Thick Skin, Spring Heels, Field Medic, Sure Feet and Watchman; Charms are wearable tree upgrades and charm slots are handed out by rank. Four permanent, gem-priced classes you wear into a run — the class shows as a nameplate tag and a worn cosmetic, sits in your lobby hotbar and refreshes at every stop. Plus: 2 new levels and 2 new monsters (not yet named by the developers); boss health bar for Wonder & Wander (horizontal at the top); all QTEs removed except the key smash; almost every UI rebuilt; hotbar cycling with the mouse scroll wheel; lots of new settings; the level clock ticks audibly through its last 30 seconds; card-table puzzle time reward doubled to 120s; toy chest air time cut from 30s to 6s; revive booths now also sell lives for 1k tickets; per-player lumin carry capacity bonus hook; and fixes for the clown re-acquiring players after death, seated players being killed while boarding, backstab bleed beating the escape QTE, the card minigame / NPC grab handover and more. A new code WORMYGOOD was posted right after the update (see the Codes page).